Get In Touch 017645684270

Character for Animation

This character was created for an animation.
Great value was set upon the animatable topology.
The character was provided with self-designed bones , which were also skinned.
The clothes were made ​​with cloth and garment maker (3ds max).

Client:   Personal Project

Software:   3D Studio Max , ZBrush, VRay, Photoshop

Skills:   Concept, Modeling, Cloth, Rigging, Skinning, Shading, Texturing, Hair & Fur, Lighting, Rendering

Date:    26. Februar 2011