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Game Character [First Person]

This character was developed for a game. In this game the character should be played in the first person. The character was linked to the biped to use motion capturing data.

Client:   Pixomatix

Software:   ZBrush, 3Ds Max, Photoshop

Skills:   Sculpting, Modeling, Texturing, Rigging, Skinning

Date:    09. June 2015