Prendering Game
The implementation is a module for a strategy game which has been implemented as a prerendering method.
Software: 3D Studio Max, VRay, Photoshop
Skills: Modeling, Shading, Texturing, Lighting, Rendering
Date: 27. March 2014
![](https://albert-coen.com/wp-content/uploads/2014/02/albert_coen_game_building_prerendering_title.jpg)
The implementation is a module for a strategy game which has been implemented as a prerendering method.
Software: 3D Studio Max, VRay, Photoshop
Skills: Modeling, Shading, Texturing, Lighting, Rendering
Date: 27. March 2014